Super Mario Run was downloaded 2.85 million times in its first day

Andrew Webster reporting for The Verge:

Those numbers handily beat out Pokémon Go, which was downloaded 900,000 times in its first day, according to Apptopia’s data (that number jumped to 5.6 million by day three). Of course, the comparison isn’t entirely fair: Super Mario Run was available in 150 countries at launch, while Pokémon Go debuted in just three before a staggered rollout brought it out to the rest of the world (it was only recently made available in India and South Asia, for instance).

It's no shocker that selling one of gaming's greatest franchises on the App Store would lead to wild sales, but this will probably be all the proof of concept Nintendo needs to start multiple mobile divisions within the company.